Posts Tagged ‘dual mining

Up until recently the OneZeroMiner was the preffered miner for Nvidia GPU miners mining Dynex (DNX) as the fastest performing miner, however the SRBMiner-Multi software used mostly by AMD miners has recently brought back Dynexsolve support for Nvidia in the version 2.3.6 (performance was slower than OneZeroMiner) and in the just released update to version 2.3.7 things got more interesting. The latest SRBMiner-Multi 2.3.7 (2.5% dev fee DNX, 0% on ZIL) is now faster on Nvidia compared to OneZeroMiner (3% dev fee) and also has lower developer fee and even supports dual mining of Dynex and Zilliqa, so a bit of an extra advantage apart from the higher performance and lower fee. Windows miners would also like the fact that with SRBMiner-Multi they can also take advantage of the GPU clock offset actually working to further lower the power usage as opposed to OneZeroMiner’s one not working under Windows. This means that you can further reduce power usage with SRBMiner-Multi 2.3.7 while also getting higher hashrate and some extra profit from mining ZIL every hour or so for a bit.

So, if you are looking for something that you can GPU mine with profit currently and hold and mine long term then you should definitely take a look at DNX and give it a go. And another tip, get a local Dynex wallet to mine at as most mining pools supporting DNX mining won’t allow you to mine on an exchange address, and it is better to keep the mine coins in a wallet than on an exchange anyway. ZIL dual-mining might be a bit of a challenge with some of the pools not allowing you to dual-mine if both coins are not on their list of supported pools coins (K1Pool with the largest ZIL hashrate at the moment for example) and you might have some trouble using some other pools as well, though Crazypool seems to be working just fine for dual mining DNX and ZIL in our experience, so you might want to give it a go.

Example of SRBMiner-Multi command line for DNX + ZIL mining:
SRBMiner-MULTI --disable-cpu --algorithm dynex --pool eu.dnx.mineradnow.space:18000 --mallob-endpoint https://gomallob.mineradnow.space/ml --wallet DNX_WALLET --password WORKER_ID --zil-enable --zil-pool eu.crazypool.org:5005 --zil-wallet ZIL_WALLET.WORKER_ID --zil-esm 2 --gpu-cclock0 1485 --gpu-mclock0 5001 --gpu-coffset0 200 --zil-cclock 1000 --zil-moffset 1000

Make sure to change DNX_WALLET and ZIL_WALLET to your own wallet addresses and WORKER_ID to your mining rig’s id. For DNX a GPU clock of around 1485 is a good choice and memory at 5001, ZIL core clock of around 1000 (for 3000 series Nvidia) and +1000 on video memory is a good option for ZIL mining. Depending on your GPU an offset of 200-300 should be the sweet spot, so you might want to start from 200 and increase it to around 300 to see what works for you – the higher the value the lower the power usage, but GPUs might become unstable.

To download the latest SRBMiner-Multi 2.3.7 With Support for DNX and ZIL Dual-Mining…

IronFish (IRON) is a new privacy-oriented Layer-1 Proof-of-Work crypto project that is launching its mainnet tomorrow on April 20th 2023 and that is when the actual mining of the IRON coins will start. IronFish has been in development for a while now and has been running an incentivized testnet for quite some time in order to make sure that at launch everything will be operating properly and everyone will be ready to start mining and using IRON. Every single IronFish transaction is encrypted, hiding sensitive user information on who the sender, recipient, or the amount of transaction was with an accompanying zero-knowledge proof (zk-SNARKs).

The IronFish genesis block will include 42M tokens that will be distributed to insiders, foundation, and community members and to incentivise testnet participants. So, do have in mind that there will be high initial number of coins generated even before mining actually starts, though these will be a 1-year lock-up period for most of these coins, meaning that no tokens can be traded or transferred by an insider for 12 months after the mainnet event. The mining will start with 20 IRON coins per block and a 60 second block time with the block reward going down a little by little every year (not halving every year!).

Now, let us get onto mining IronFish (IRON) coins. Due to the incentivized testnet there are already some pools and mining software available that support the Blake3-based IronFish mining algorithm and you can head on and give it a go mining with your existing GPU hardware. Currently you will be mining testnet coins, but the pools and miners should continue to mine with the launch of the mainnet when that happens tomorrow. This simply means that you can be ready ahead of time and start mining right at the launch, though for that you would need to get the CLI (needs to be compiled) or GUI wallet (node is not syncing) and install it and generate a wallet address that you can use to mine (the address should continue to work on the mainnet, though no coins mined from the testnet will be available there). Pools where you can mine IronFish (currently on the testnet) include HeroMiners, Flexpool and Kryptex and others will probably soon follow with support as the mainnet launches tomorrow.

There are currently three miners available for GPU miners to choose from for mining IRON coins – BzMiner v14.2.0 (AMD/Nvidia), Rigel 1.4.1 (Nvidia Only) and SRBMiner-MULTI v2.2.4 (AMD/Nvidia). Our advice will be to opt out for the SRBMiner-Muilti for the moment as it seems to be faster than the other two options, about 3 times faster on Nvidia RTX 3070 in our comparison tests with similar power usage. Another good thing about the IronFish mining algorithm is that it is a GPU-intensive one, being Blake-based, so memory can run at the minimum operating frequency and you can use a GPU offset to further lower the operating voltage and reduce power usage. In fact, if you have mined KASPA (KAS), Radiant (RXD) or any other of the more recent GPU-intensive crypto coins you should have a good idea on what settings to use for the GPU clock, offset and memory clock in order to optimize performance and reduce power usage (the same clocks should be a very good starting point).

Here is an example command line to run SRBMiner-Multi on Nvidia RTX 3070 for mining IronFish:

SRBMiner-MULTI --disable-cpu --algorithm blake3_ironfish --pool de.ironfish.herominers.com:1145 --wallet WALLET-ID.WORKER-ID --gpu-cclock0 1750 --gpu-mclock0 810 --gpu-coffset0 250

Make sure you set the WALLET-ID and WORKER-ID in order for the miner to properly function and mine to your IronFish wallet!
A good idea to work on is adding Zilliqa (ZIL) dual-mining to go along with IronFish mining as it will increase profit without affecting much the IRON mining, another thing to consider is triple-mining by also adding a memory-intensive algorithm as well in the mix.

Update: Rigel 1.4.2 and BzMiner v14.2.2 updates made them perform faster than SRBMiner-Multi 2.2.4, the Rigel 1.4.3 currently seems to be the fastest option for Nvidia. F2Pool has added support for IronFish mining as well as does not require you to have a wallet address to mine (just when you want a payout). The official GUI wallet has been taken down for now as it is apparently having issues.

For more information about the project visit the official website of IronFish…

The latest update version 2.2.0 of the SRBMiner-MULTI miner comes with support for mining Dynex (DNX) that covers the not only already available Nvidia GPUs (via the official DynexSolve miner), but also adds support for DNX mining on AMD and Nvidia GPUs. The mining fee for mining Dynex with the SRBMiner-MULTI v2.2.0 is currently set at 3%. Earlier this year SRBMiner-MULTI added support for Nvidia GPUs in its major release 2 and since then the miner has introduced and gradually improved support for Intel’s ARC GPUs as well. SRBMiner-MULTI v2.2.0 is the first mining software to offer AMD and Intel ARC miners the ability to mine DNX, though mining DNX is still having issues with pools, so do not be discouraged if you have trouble connecting to a mining pool. This should hopefully soon be resolved as we also do have some trouble properly testing the new release at the moment.

A nice addition to the features for DNX miners from SRBMiner-MULTI is the ability to use multiple mining pools and mallobs, that can help you if you are having pool connectivity issues. There is currently no “adj” option available to set manually the number of Dynex chips to be simulated like on the official DynexSolve miner, but you can use the “--gpu-intensity” parameter for that. Another useful feature is the ability to dual-mine Dynex (DNX) and Zilliqa (ZIL) with SRBMiner-MULTI, so that can help in getting some nice extra profit as opposed to just single mining Dynex. Nvidia users might also try and compare the performance of the official DynexSolve 2.2.5 miner (no dev fee here) to what SRBMiner-MULTI v2.2.0 miner offers on their hardware (3% dev fee), feel free to share your results in the comments below if you do so.

To download and try the latest SRBMiner-MULTI GPU miner now with Dynex support…


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